Source code for tianshou.env.basevecenv

import gym
import numpy as np
from abc import ABC, abstractmethod
from typing import List, Tuple, Union, Optional, Callable


[docs]class BaseVectorEnv(ABC, gym.Env): """Base class for vectorized environments wrapper. Usage: :: env_num = 8 envs = VectorEnv([lambda: gym.make(task) for _ in range(env_num)]) assert len(envs) == env_num It accepts a list of environment generators. In other words, an environment generator ``efn`` of a specific task means that ``efn()`` returns the environment of the given task, for example, ``gym.make(task)``. All of the VectorEnv must inherit :class:`~tianshou.env.BaseVectorEnv`. Here are some other usages: :: envs.seed(2) # which is equal to the next line envs.seed([2, 3, 4, 5, 6, 7, 8, 9]) # set specific seed for each env obs = envs.reset() # reset all environments obs = envs.reset([0, 5, 7]) # reset 3 specific environments obs, rew, done, info = envs.step([1] * 8) # step synchronously envs.render() # render all environments envs.close() # close all environments """ def __init__(self, env_fns: List[Callable[[], gym.Env]]) -> None: self._env_fns = env_fns self.env_num = len(env_fns)
[docs] def __len__(self) -> int: """Return len(self), which is the number of environments.""" return self.env_num
def __getattribute__(self, key: str): """Switch between the default attribute getter or one looking at wrapped environment level depending on the key.""" if key not in ('observation_space', 'action_space'): return super().__getattribute__(key) else: return self.__getattr__(key)
[docs] @abstractmethod def __getattr__(self, key: str): """Try to retrieve an attribute from each individual wrapped environment, if it does not belong to the wrapping vector environment class.""" pass
[docs] @abstractmethod def reset(self, id: Optional[Union[int, List[int]]] = None): """Reset the state of all the environments and return initial observations if id is ``None``, otherwise reset the specific environments with given id, either an int or a list. """ pass
[docs] @abstractmethod def step(self, action: np.ndarray, id: Optional[Union[int, List[int]]] = None ) -> Tuple[np.ndarray, np.ndarray, np.ndarray, np.ndarray]: """Run one timestep of all the environments’ dynamics if id is ``None``, otherwise run one timestep for some environments with given id, either an int or a list. When the end of episode is reached, you are responsible for calling reset(id) to reset this environment’s state. Accept a batch of action and return a tuple (obs, rew, done, info). :param numpy.ndarray action: a batch of action provided by the agent. :return: A tuple including four items: * ``obs`` a numpy.ndarray, the agent's observation of current \ environments * ``rew`` a numpy.ndarray, the amount of rewards returned after \ previous actions * ``done`` a numpy.ndarray, whether these episodes have ended, in \ which case further step() calls will return undefined results * ``info`` a numpy.ndarray, contains auxiliary diagnostic \ information (helpful for debugging, and sometimes learning) """ pass
[docs] @abstractmethod def seed(self, seed: Optional[Union[int, List[int]]] = None) -> List[int]: """Set the seed for all environments. Accept ``None``, an int (which will extend ``i`` to ``[i, i + 1, i + 2, ...]``) or a list. :return: The list of seeds used in this env's random number \ generators. The first value in the list should be the "main" seed, or \ the value which a reproducer pass to "seed". """ pass
[docs] @abstractmethod def render(self, **kwargs) -> None: """Render all of the environments.""" pass
[docs] @abstractmethod def close(self) -> None: """Close all of the environments. Environments will automatically close() themselves when garbage collected or when the program exits. """ pass